PSFLIB
audio/x-psf
Magic Bytes
Offset: 0
50 53 46
PSFLIB is a specialized audio library format created by Neill Corlett as an extension of the PlayStation Sound Format. It functions as a repository for shared samples and sequence data used by multiple PSF files, reducing redundancy in video game music archives. As a legacy format primarily used for emulation, it carries a low risk level because it contains only structured data for sound chips rather than executable code.
Validation Code
How to validate .psflib files in Python
Python
def is_psflib(file_path: str) -> bool:
"""Check if file is a valid PSFLIB by magic bytes."""
signature = bytes([0x50, 0x53, 0x46])
with open(file_path, "rb") as f:
return f.read(3) == signature
How to validate .psflib files in Node.js
Node.js
function isPSFLIB(buffer: Buffer): boolean {
const signature = Buffer.from([0x50, 0x53, 0x46]);
return buffer.subarray(0, 3).equals(signature);
}
Go
func IsPSFLIB(data []byte) bool {
signature := []byte{0x50, 0x53, 0x46}
if len(data) < 3 {
return false
}
return bytes.Equal(data[:3], signature)
}
API Endpoint
GET
/api/v1/psflib
curl https://filesignature.org/api/v1/psflib